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Baguette: Easy Free Rigging System for Maya

The drag, drop and connect system rig was created by Nims Bun.

Rigging Supervisor Nims Bun has made rigging simple by releasing Baguette – a free node-based rigging system for Maya they started 10 years ago.

"Baguette is a drag, drop, and connect system rig. Each item you create is a module which carries all the data of that item. The goal of this system is to provide the ability to easily develop rigs by any riggers from all levels."

The best part about it, apart from its name, is that half of the code is open source, according to the creator, so we can expect more cool projects rigged easily with Baguette.

And if you want to excel at rigging, check out this interview where the artist shares some procedural approaches that allow you to save time.

Get the system from GitHub and don't forget to join our Reddit page and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.

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