Impressive Hair System Made With MetaHuman & Unreal Engine 5.1

The project was created by 3D Character Artist h64g.

3D Character Artist known as h64g has unveiled a stunning new project achieved with Epic Games' recently-released Unreal Engine 5.1 Preview. This time, the artist has managed to set up a neat hair system that allows one to create lifelike hair that can react to head movements in a realistic way. To create the system, the author utilized Foundry's Modo, Blender, and Unreal Engine 5.1 Groom. Additionally, h64g used UE5.1 and MetaHuman to create and rig the female character.

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