Articles
Foundry's Modo 16.0 is Now Available
The new version introduces the reenvisioned Shader Tree, the new Wrap Effector, and other tools to elevate modeling workflow.
Creating a Pilgrimage Scene in Modo, Substance 3D Painter & UE4
Albert Vahitov shared the workflow behind the Pilgrimage project and showed the techniques he used to set up the scene.
V-Ray for Modo and Katana Discontinued
Chaos will stop supporting V-Ray for Modo and Katana at the end of 2022 to keep up with other products' development.
Foundry Releases Modo 15.2
The final of three releases in the Modo 15 series has finally been released.
Creating Weapons for Cyberpunk 2077
Csaba Szilagyi talked about creating weapons and vehicles for Cyberpunk 2077, discussed the workflow, and shared a piece of advice with aspiring Props Artists.
Foundry Released Modo 15.0
Check out the updated version of Foundry's MODO tool.
Foundry Live Coming in March
Foundry, the developer of Nuke, Modo, and other tools, announced the return of its Foundry Live event which will happen between 15-25 March 2021.
Making a Cel-Shaded Porta Potty in the Borderlands Style
Matthew Messner did a breakdown of his stylized prop Porta Potty made in ZBrush, MODO, Substance Painter, and UE4.
Modo 14.1 Available
Foundry released Modo 14.1, a new version of its 3D modeling, animation, and rendering toolkit.