Check out this modern makeover of an iconic location from Skyrim.
Scans Factory's Adam Jarosz and Michał Mierzejewski have returned to tell us about their latest Dark Souls-style environment created using photogrammetry assets and Unreal Engine.
Willliam Faucher has published a new tutorial dedicated to workflow in RealityCapture.
Don't miss your chance to learn how to create photorealistic 3D assets with Blender and Reality Capture.
Here's a new great tutorial by the Gnomon Workshop.
Have a look at a powerful new app called PhotoCatch.
Izhar Coletti talked about Fashion Showroom, a project developed by inVRsion to provide brands with the possibility to showcase their products in VR.
Adam Jarosz and Michał Mierzejewski discussed how they plan and create modular environments for the Unreal Engine Marketplace using photogrammetry.
Plask: A New Free Tool for Extracting 3D Motion From VideosIts normal works only with "clear video" like this: ht...·
Making a Steampunk Machine Gun in Fusion 360 & Substance 3D PainterKnowing what format you exported from Fusion would be awesome, was it...·
Making a Steampunk Machine Gun in Fusion 360 & Substance 3D PainterHow do you make/export low-poly versions from Fusion?·
Making a Steampunk Machine Gun in Fusion 360 & Substance 3D PainterThis is amazing, I am very well versed in Fusion / Have tried several...·
Join thousands of game designers and keep track of your subscriptions