The app enables you to turn photos of real-life objects into high-fidelity 3D models.
Don't miss your chance to purchase the perpetual license that gives you the ability to have unlimited access to RealityCapture with a 30% discount.
Level Artist Xiaoyu Cui has shared a comprehensive breakdown of his photogrammetry workflow, explained how to create models using RealityCapture and render them in Unreal Engine, and spoke about getting started with photo-scanning.
The update brings an automated workflow for transferring datasets to Unreal Engine 5, the ability to export models to Sketchfab at no additional cost, and more.
Ivan Savić discussed his Assetto Corsa experiment, explained how he captured initial data and used it in RealityCapture, and shared what challenges he faced while recreating the entire city.
The project was accomplished via photogrammetry, GoPro footage, and drone images.
Capturing Reality shows how to transfer yourself to MetaHuman.
The level was created for Bali Twin, an MMORPG set in a digital copy of Bali.
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