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Take A Closer Look At These Water Droplets Made With Particles In Cinema4D

Check out Kengo Ito's experiments.

Recently, Kengo Ito has been exploring Cinema 4D's Particle Node Modifier, adjusting its properties to gain precise control over particle behavior and successfully simulate water droplets falling on an object.

See more of the artist's journey with the Particle Node Modifier below:

If you'd like to master this feature, Maxon has recently launched a new livestream series called Unlocking Nodes Magic in Cinema 4D. In these videos, 3D Artist Dominik Ruckli will guide you through essential yet powerful particle setups using the Particle Node Modifier. You'll learn how to sample colors with custom properties, create a field turbulence modifier, work with the cross product, craft a flow field surface modifier, and much more. Plus, Dominik will share some of his own tips and tricks along the way.

Follow along with the first tutorial by downloading the project files here.

See more of Kengo Ito's work below and on the artist's X/Twitter page:

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Save yourself endless time and technical hurdles in the material editor with this pack of Prop Master Materials for UE4!

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