The package includes three iconic games with better physics, updated lighting, improved textures and same old glorious soundtrack.
Cococucumber's Co-Founder Vanessa Chia talked about their recently released game Echo Generation, discussed the game's production and art style, and touched upon gameplay mechanics.
The game's closed alpha will take place on 23-29 November 2021.
Here's some early gameplay footage from ConcernedApe's upcoming Haunted Chocolatier game.
A new video on Starfield gives us a look at The Settled Systems, some concept art, and more.
Even Penguin is afraid of them.
Senior VFX Artist Perik Blivet talked about his work on Path of Exile and Ascent, discussed using Unreal Engine in production, and explained how and why the Baltic VFX content pack was created.
Guide brush strokes and solve a variety of puzzles to help an aspiring artist complete her masterpiece.
The developers plan to support the game for the next 10 years.
- 1Tutorial: Procedural Rock/Mountain Shader in Blender
- 2Depth Sketching in Mental Canvas by Greg Edwards
- 3A Stunning 3D Recreation of Walter White From Breaking Bad
- 4Random Flow: A New Plugin for Blender
- 5HOUND 13 Shares Prototype Footage of Its Dark Fantasy RPG in Unreal
- 6AI Recreates Realistic Characters From Witcher & Walking Dead
Grandma: Creating an Ultra-Realistic Portrait in Maya, XGen & ZBrushWonderful work, I am writing my dissertation on face modelling and the...·
Creating Stylized Leaves in MayaThanks for the tutorial. Easy to follow but I feel it needs more expla...·
Making a Magic Forest with Megascans & UE4Absolutely phenomenal job! Thanks for going through your journey on cr...·
Vehicular Hard-Surface Texturing Using Quixel Mixer: Part 2Why use Photoshop to make images?Because the Mixer's ability to p...·
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