An Environment Artist has paid an Unreal Engine-powered tribute to the 2019 film Parasite.
Out of all the shabby and dilapidated interiors ever depicted in cinema, one of the most iconic ones is, without a doubt, the run-down semi-basement apartment of the Kim family from the Oscar-winning 2019 thriller, Parasite. 3D Environment Artist HwaRang has recently paid tribute to the acclaimed film by reimagining the apartment in question in the CG realm.
Using Unreal Engine, the artist faithfully recreated Parasite's ramshackle banjiha, masterfully capturing the atmosphere of the original with the 3D scene's moody lighting setup. As for the environment's main attention-grabbers, props, the creator employed a combination of 3ds Max, ZBrush, and Substance 3D Painter to bring them to life. Additionally, Quixel's tool for browsing, importing, and exporting Megascans assets, Quixel Bridge, was used for some of the assets.
And here are some of HwaRang's earlier projects, you can check out more by clicking this link:
If you'd like to learn more about setting up gloomy lighting for your Unreal Engine environments, here are some great breakdowns with tons of useful tips, tricks, and techniques you could benefit from:
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