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Here's Why Co-Development Is Better Than Outsourcing

Lav Games Art Director Vuk Banovic talked about their company, touched upon the original IPs they're developing, and explained why co-development is better than outsourcing. 

Vuk Banovic

May 15, 2024

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Reality of an Outsourcing Company: Trends, Challenges, & Finding Partners

Marco Testini, Founder of the art outsourcing studio, Kabum, has talked to us about how outsourcing can help in gamedev, what problems can be solved thanks to it, and delved into the current outsourcing trends.

Marco Testini

May 08, 2024

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Emilio Santos on Benefits & Challenges of Outsourcing

Emilio Santos, the founder and CTO of Threedee.io, showed how the company's software allows users to easily create and customize procedural 3D buildings, discussed the advantages, challenges, and trends of outsourcing, and explained how to organize effective communication between clients and outsourcing partners.

Emilio Santos

May 01, 2024

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Carlos Estigarribia on Why Game Studios Turn to External Development Companies

Carlos Estigarribia, Head of Business Development at Kokku, spoke to us about why more studios are turning to external partners, how to organize effective workflows between clients and partners, and touched on the current trends in the industry.

Carlos Estigarribia

Apr 24, 2024

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FSTR CEO Talks the Studio's History, Services & Why Developers Hire Outsourcers

Mikhail Dadaev, the CEO of FSTR, returns to 80 Level to tell us more about the studio and explain the advantages developers get by working with outsourcers.

Mikhail Dadaev

Feb 06, 2024

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The Artmer Studio on 4-Day Workweeks & Working With Outsourcers

The Artmer Studio's CEO Vladimir Tokarev spoke about the team's history, discussed the benefits of working with art outsourcers, and explained why the studio transitioned to a 4-day workweek.

Vladimir Tokarev

Jan 31, 2024

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80 Level Podcast: All About Gamedev Outsourcing

Anna Kozlova, CEO at Room 8 Group, shares her expertise on why outsourcing can be a game-changer, how to retain top talent, and the potential impact of AI on game development. 

80 Level Editorial Team

Oct 23, 2023

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Kokku On Work Organization at the Company & Game Dev Market in Brazil

Kokku's Head of Art, Jean-François Carrier, and Chief Producer Office, Alberto Lopes shared insights about Kokku's structure, achievements, and the Brazilian Game Dev Market.

The Kokku Team

Sep 14, 2023

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Animus Game Studio On Work Organization, Hiring Practices & South American Gamedev Market

Animus Game Studio's Patrick Borges explained how the work at the studio is organized, explained how the company hires new specialists, and discussed the peculiarities of the South American gamedev market.

Patrick Borges

May 10, 2023

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The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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