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Tutorial: Creating a 3D Environment With the Entire Substance 3D Suite

With this comprehensive guide, you'll learn how to set up a coffee shop scene using Substance 3D Stager, Painter, Designer, Sampler, Modeler, and Asset Library.

If you would like to learn more about using Substance 3D tools for creating 3D environments but don't know where to start, here's a great new tutorial that might help you out. Michael Tanzillo, the Head of 3D Technical Artists at Adobe's Substance 3D team, has recently shared a comprehensive guide explaining how to set up a detailed coffee shop scene using the entire Substance 3D suite.

In the tutorial, Michael explained how to work with Substance 3D Stager, Substance 3D Painter, Substance 3D Designer, Substance 3D Sampler, Substance 3D Modeler, and the Substance 3D Asset Library, providing an overview of each tool and showing the modeling, texturing, staging and material creation workflows.

And here are some more of Michael's Substance 3D tutorials, you can check out more by visiting the author's YouTube page:

Click here to get started with Substance 3D tools and don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on ThreadsInstagramTwitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.

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