The scene was set up by Volodymyr Zabolotnyi using Maya and Quixel tools.
Level Designer/Level Artist Volodymyr Zabolotnyi continues the series of amazing Unreal Engine-powered 3D environments with one more highly-detailed scene. This time, the creator unveiled Medieval Village, a stunning environment with hand-painted looks and The Witcher vibes, created to practice level design and lighting. According to the author, the project was made using Unreal Engine 5, Maya, Megascans, Quixel Mixer, Quixel Bridge, and DaVinci Resolve.
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