Virtual Production Dojo in collaboration with Graphic Monk Productions undertook the morphological facial reconstruction of a 9000-year-old Kennewick Man.
Te-Yu Liu, a CAPCOM's 3D Artist, has shared a photo-realistic raccoon character inspired by the Resident Evil series.
On July 21st, AppQuantum and WN Conference will host Publish Me! Festival for developers. The online event is divided into two parts: the contest for casual games and lectures from the gamedev industry decision-makers.
The developer that stands behind popular tactical shooter GROUND BRANCH is looking for a skilled VFX artist for working on realistic particle effects in the game.
Gavin O'Donnell has published a new tutorial, that covers the creation process of Wonderland in Nvidia Canvas, Blender, and Photoshop.
The studio, which stands behind Dying Light 2 Stay Human, Love, Death + Robots anthology series, and many others, is actively hiring artists, and developers. Here is your chance to take part in the development of AAA projects.
The online school HOU2TOUCH has launched a new 10-month course that covers cutting-edge techniques for working with 3D graphics, motion design, performance art, and interactive installations.
Here is your chance to take part in the development of Horizon Call of the Mountain.
- 1Horrifying 'Photorealistic' Game Characters Generated by AI
- 2Chloë Grace Moretz Recreated in 3D
- 3Cosmopolitan Used DALL-E 2 AI to Generate a Magazine Cover
- 4The Development Process Behind Love, Death+Robots: Jibaro
- 5Manga-Like 3D Renders Made in Unreal Engine 5
- 6A Fantastic Photorealistic Portrait Made in Houdini & Unreal Engine 5
A Realistic Swamp Forest Scene Made in UE5Miracle·
Cosmopolitan Used DALL-E 2 AI to Generate a Magazine CoverWell I’m out of a job…😒·
GTA III Reimagined in Unreal Engine 5This isn't even the Liberty City map 🤣🤣·
Morrowind's Seyda Neen Recreated in Unreal Engine 5Thank you for the feature and the kind words!
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