HAZMAT: A Detailed Character Model Made With ZBrush, Maya & Substance 3D

The artist also shared a short video showing the entire creation process behind the project. 

Have a look at HAZMAT, an outstanding 3D character model made by Character Artist Harry Osborn. Based on the artist's original concept, the model depicts a menacing man wearing a skull-like breathing mask and an incredible post-apocalyptic suit with tons of eye-catching details. According to the project's description, the character was made using Maya and ZBrush for modeling and sculpting, Substance 3D Painter for texturing, and Marmoset Toolbag for rendering.

Moreover, the creator also shared a short video showcasing the creation process behind HAZMAT step-by-step. You can check it out by visiting Harry's ArtStation page.

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