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Mikołaj Szymanowski

Founder & Game Designer at Cosmoscouts

Moon Mystery Dev on Making Flying into Black Hole Realistic & Engaging

Mikołaj Szymanowski told us how the "flying into the black hole" sequence in Moon Mystery was made realistic and discussed zero gravity puzzles, various vehicles in the game, building a relationship with the AI companion, and optimizing AI with a limited budget.

Mikołaj Szymanowski

Mar 13, 2024

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Working with Weapons & Gravity in Moon Mystery

Cosmoscouts founder Mikołaj Szymanowski explained why the studio doesn't want gravity in Moon Mystery to be too realistic, told us how Interstellar inspired its weapon artists, and shared how the team creates immersive interactions with cutscenes.

Mikołaj Szymanowski

May 16, 2023

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Moon Mystery: Developing a Space-Themed Indie Game in Unreal Engine

Cosmoscouts' Mikołaj Szymanowski has told us about the development process behind Moon Mystery, an upcoming space adventure with FPS elements, explained how the team creates environments for the game, and shared the studio's future plans.

Mikołaj Szymanowski

Jan 24, 2023

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