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Animation

Check Out This Cool Spear Attack Animation Made with Maya

Well done by kez.

Gloria Levine

Dec 02, 2024

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See Anisotropic Specular Changes in Action on Arcane's Isha

A Blender study by tinynocky.

Gloria Levine

Dec 02, 2024

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Animator Shows Advanced Nose Rig Design on Jinx from Arcane Using Spine

Jorge Bompart has more to present in the future.

Gloria Levine

Nov 29, 2024

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Black Friday Education Deals: Best Courses at Discounted Prices

Improve your skills and advance your career with top-quality learning opportunities at reduced prices.

80 Level Editorial Team

Nov 29, 2024

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Adorable Puppy Enjoys A Walk In This Blender Animation

Takanobu Hirano shared more of this little guy.

Amber Rutherford

Nov 27, 2024

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Arcane Jinx Signature Finger Gun Animated

jinxtown's Blender works look a lot like the original. 

Gloria Levine

Nov 27, 2024

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More Attack Animations Created for No Rest for the Wicked

Daniel Zettl showed off his masterful work.

Gloria Levine

Nov 26, 2024

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Cute Newbie Ninja Throwing Shuriken in Blender Animation

Kyeonghong Kim's ninja is shy but talented.

Gloria Levine

Nov 25, 2024

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Amazing Anime-Style Water Simulation Made with Blender

Salman shared another great artwork.

Emma Collins

Nov 22, 2024

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Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

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Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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