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Breaking Language Barriers: Audio-Driven Facial Animation For Any Language
The Speech Graphics team shared the latest updates to their automatic speech-to-facial animation system, enhancing the Mandarin, Korean, and French language modules.
Speech Graphics
Mar 18, 2025
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The Weather Systems In Windstorm: The Legend Of Khiimori
Marvin Wärzner explained how Aesir Interactive GmbH approached the game's dynamic weather with diverse ground types and changing conditions in Unreal Engine 5 to deliver an immersive horseback exploration of Mongolian landscapes.
Marvin Wärzner
Mar 18, 2025
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Room 8 Group Analyzed 34 AI Tools for 2D Game Art – Only 2 Were Viable
The results are in: AI tools still struggle with game art, with just 2 of 34 deemed OK for use in production.
Oleksii Tyshchenko
Mar 11, 2025
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Using Character Creator 4 to Make High-Quality 3D Characters for Unreal Engine
Cho Hyungmo shared his journey into game character modeling and discussed setting up one of his recent projects with Character Creator (CC) and Unreal Engine.
Cho Hyungmo
Feb 27, 2025
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A Deep Dive Into Emperia's Creator Tools
Charlie Adams, Director of 3D Development at Emperia, provided us with a detailed overview of Emperia's tools and solutions and discussed how creators can design immersive virtual experiences more easily than ever before.
Charlie Adams
Feb 27, 2025
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Safeguarding Children’s Privacy in the Gaming Industry
Learn about parental controls and COPPA compliance, essential for developers, operators, and parents as children comprise an ever-increasing portion of the gaming audience.
80 Level Editorial Team
Feb 27, 2025
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Get Started With Physically Based Lighting In UE5 With PBL Database
Arthur Tasquin returned to 80 Level with a comprehensive article on his new tool, PBL Database, explaining the theory behind the physically based lighting workflow and showcasing an example from his own work.
Arthur Tasquin
Feb 24, 2025
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5 Fast-Growing Payment Trends in 2025
Check out these 5 trends that will help game developers and publishers stay competitive into the future while delivering on the expectations of the global gaming community.
80 Level Editorial Team
Feb 21, 2025
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From Game Art to Cinematic Trailers: How Pixune Helps Game Studios Stand Out
Mehdi Goodarzi has told us about the inner workings of Pixune Studios, a studio specializing in game art, cinematic trailers, and in-game animations, discussing working with global brands and helping game developers bring their visions to life.
Mehdi Goodarzi
Feb 20, 2025
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