People Make Games tried to understand VRChat and see how it differs from Meta's vision of the metaverse.
Agora's Hermes Frangoudis has told us how the company helps develop the metaverse, spoke about embedding real-time voice and video into games, and shared how to ingrate the company's solutions into game engines.
CEO Tim Sweeney talked about creating content and the metaverse.
Naoki Yoshida believes that the metaverse has nothing to do with entertainment and for that reason, its concept is not similar to MMOs like his own Final Fantasy XIV.
The company announced its upcoming retro-style 8-bit gaming universe called the Bitverse and revealed two out of three initial games that will be featured in it.
The company's VR division lost $2.96 billion on $695 million in revenues in the first quarter of 2022.
Five developers of games with tokenomics have discussed the past, present, and future of blockchain-powered games, shared their ways of dealing with industry-related issues, and answered some burning questions regarding the topic.
The president of Animoca Brands, Evan Auyang, told us about the future of Grease Monkey Games, possible changes in the studio's working culture, and Animoca Brands' vision of the metaverse.
The company is reportedly planning to release the first version of its Project Nazare by 2024 with Mark Zuckerberg seemingly considering the launch of the new device as an "iPhone moment".
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