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Muhammad Abduhalilov

Environment Prop and Asset Artist

Texturing Realistic Burnt Metal & Worn Wood in 3D For a Soviet-Era Bedon

Muhammad Abduhalilov offered a detailed breakdown of the Babushkin Bedon project, showing us how the hyper-realistic effect was achieved by adding imperfections, rusty edges, dirt, and grunge textures in Substance 3D Painter.

Muhammad Abduhalilov

Jul 16, 2024

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Creating a Realistic Punching Bag in ZBrush, Maya & Substance 3D Painter

Muhammad Abduhalilov has shared a detailed breakdown of his new project and explained the steps in modeling and texturing processes which helped him to create a realistic prop. 

Muhammad Abduhalilov

Jun 26, 2023

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Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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