You can now get a free personal version of this tool in beta.
Hugo Silva has told us what it means to be an Automotive Artist, shared the workflow, and explained what tools are used for digital tuning.
Learn more about Blender 3.0 with this new tutorial.
Don't miss your chance to learn how to create photorealistic 3D assets with Blender and Reality Capture.
After almost 2 years of waiting, Blender 3.0 is finally here.
The shader works in any Blender version that includes Eevee.
Entei Ryu has talked about the Lovers project, explained how the bizarre art style was achieved, and shared the ZBrush/Blender workflow that was used for the project.
3D Artist Nikita Skotin has shared the workflow behind the Coupris Kineema project and explained how the model was prepared for 3D printing.
- 1GTA's Grove Street Recreated in Unreal Engine
- 2Ziva Dynamics Announces A New ML-Trained Facial Rigging Service
- 3A Behind-The-Scenes Look At The Making Of Arcane
- 4Using A Photoshop Neural Filter To Enhance Skyrim Visuals
- 5A First Look at a VR Version of Cities: Skylines for Meta Quest 2
- 6Blender 3.0 Has Been Released
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Autodesk Reveales Their New PAYG Pricing SystemSo $1000 a year? Better raise your rates·
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