Articles
Creating a Fisherman's Inn Using Megascans, Blender & Substance 3D Painter
Polina Tarakanova shared the workflow behind the Fisherman's Inn project, showed how the moisture effect was done, and explained how the lighting was set up.
Blender Announces Grease Pencil 3.0
The new version of the tool will be introduced with Blender 4.0 this November.
UVPackmaster 3.1.5 for Blender Brings Performance Boost & New Features
Packing times were reduced by 20-30% on CPU and by 30-40% on GPU.
Making a Stylized 3D Recreation of AtlA's Katara Entirely in Blender
Kevin Christian Muljadi shared the working process behind the Water Tribe Chief Katara project, detailed his sculpting workflow behind the character's face, head, body, and outfit, and gave advice on achieving a compelling final presentation for a project.
WiP Western-Style Environment Being Made With Blender & UE5
Maarten Hof has shared a look at the new immersive 3D scene.
Tiny Eye: A Stylized Eye Generator for Blender Cycles & Eevee
The project is available for free and can even be used for commercial project.
Creating a Stylized Fantasy House in Blender and 3DCoat
Brian Nguyen has shared the breakdown of his recent project, A Big Fantasy House, discussed the modeling process in Blender and texturing process in 3DCoat, and detailed how lighting and animations were set up.
Free Gundam RX-78-2 Rig for Blender 3.3+
The rig features IK/FK limb switching and snapping, weapons snapping, and a custom UI.
WiP Fluid Simulation Created in Blender 3.6
The simulation runs on the AMD Ryzen 5 3600 CPU.