Articles
Mouse Guard's Sprucetuck Made in Blender, Substance 3D Painter & Unreal Engine 5
Michalina Gąsienica-Laskowy told us about the working process behind the Sprucetuckproject, explained how different assets were made, and shared the details of creating the water and smoke.
Chris Burke: Inside the MSG Sphere Studios Team
VP of Interactive Software Engineering at MSG Sphere Studios Chris Burke told us about his career, explained why he joined the MSG Sphere Studios team, and spoke about things he considers when looking for new people.
Only 5% of H1 2022 Gaming Jobs Were Entry-Level
New data reveals that the majority of jobs posted in the first half of 2022 were intermediate-level, while entry-level positions accounted for just 5%.
Fashion Collection in the Style of Wes Anderson Made by Midjourney
The dresses generated by the AI are full or pastel colors.
The Majority of Mobile Game Genres Saw Revenue Declines in H1 2022
Most mobile game genres in the US experienced declines in revenues as well as the number of downloads in the first half of 2022.
thinkingParticles 7.1 Released
The update introduces physically-based hyperelastic continuum mechanics, with 5 more advanced Material Point Method solvers to simulate elastic material properties such as rubber, jelly, or viscoelastic materials.
Bulkhead Announces a "Formal End" of Its Relationship with Square Enix
Battalion 1944 is no longer coming to console, while the PC version of the game gets a free Legacy edition.
Breaking Bad Creator Once Pitched GTA-Inspired Game Adaptation
The creators also tried to make a VR experience on the PlayStation headset.
Gamedev Camp: A New School For Ukrainian Game Developers
Gamedev Camp's Founder Olle Pridiuksson has told us about the school's history, spoke about the courses the school offers, and discussed the business side of things.