Ellie Cooper and Learn Squared shared a couple of new guides that will help you get a better understanding of Unreal Engine 5.
Adriaan Stam, a Concept Artist at Guerrilla, has shared his artistic journey, explained how he joined the Horizon Forbidden West development team, discussed the concept art and prop creation pipelines behind the Burning Shores DLC, and talked about dealing with anxiety.
Arnaud-Loris Baudry, Production Designer/Senior Concept Artist at Riot Games, told us about the production process behind Arcane, explained how the city of Piltover and Zaun were made, and shared some details on the upcoming season 2.
Character Artist and 3D Generalist Jef Bernaers told us about his thesis written at Breda University of Applied Sciences, dedicated to the impact concept art has on character creation.
David McGreavy and the DidYouKnowGaming YouTube channel shared dozens of concept art pieces for both published and canceled Valve projects.
Immerse yourself in a
hyper-realistic virtual world
hyper-realistic virtual world
Today's 80 Level Digest will delve into a variety of helpful resources that can assist game designers and artists in enhancing their character design skills.
The Ubisoft Toronto team reflected on their journey of creating visuals for the Lost Between Worlds DLC, from inception as concept art pieces to their realization as in-game graphics.
Airborn Studios' Artists shared tons of behind-the-scenes shots and renders, providing a closer look at their stylized animation.
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- 4A Co-Op PvE Game That Mixes FTL and Sea of Thieves
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- 6AI-Powered Text-to-Video Generator Pika Has Been Released
EmberGen Developer Ships a New Terrain Generation SoftwareHum. Not very convincing.·
Creating Stylized VFX in UnityAmazing Skill VFX effects!!!!!·
Photorealistic Procedural Forest Environment For UE5 Now Available for DownloadThank you·
"Florida Joker" Responds After Appearing on GTA 6 Trailer: "We Gotta Talk"pa sigurno da su ga iskoristili za promociju ludacke igrice haha ko mu...·
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