Character Art
This Detailed Realistic 3D Character Creation Tutorial is Now 65% Off
Realistic 3D Character Creation will not only help you create lifelike characters but also cover a hard surface rifle creation instruction.
Rita Hou
Jan 21, 2025
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How a ZBrush Artist Speeds Up Rigging and Posing with Character Creator AccuRIG
Kevin Beckers spoke about the challenges of posing 3D characters and explained how combining ZBrush with Reallusion's Character Creator and AccuRIG can make the job easier.
Kevin Beckers
Jan 20, 2025
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Crafting Realistic Reptilian-Looking Alien With Nomad Sculpt & Substance 3D
Sadra Shariaty shared his process for sculpting a reptilian alien bust with Nomad Sculpt and ZBrush and texturing it in Substance 3D Painter, aiming for a faster, more efficient workflow.
Sadra Shariaty
Jan 17, 2025
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Creating Realistic 3D Portrait of Emotional Old Lady with ZBrush
Axill TNT talked to us about the Shady Old Lady project, discussing modeling, setting up the hair, eyes, and outfit, and texturing wrinkles using Substance 3D Painter, ZBrush, Maya, and Marvelous Designer.
Axill TNT
Jan 16, 2025
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Detailed Breakdown: Sculpting & Texturing a Scary But Cool Monster
Gino Luka Kölling shared with us the modeling and texturing process of a scarred humanoid creature inspired by the manhwa Solo Leveling. The creature was modeled in ZBrush and textured using Substance 3D Painter. He also talked about the creation of hair using Geometry Nodes and his grooming methods.
Gino Kölling
Jan 14, 2025
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Sculpting & Texturing a Broken Orc Bust in ZBrush, 3ds Max & Substance 3D Painter
Cody Alday provided us with a guide to creating a realistic 3D bust of a defeated Orc, shared tricks on lighting adjustments and procedural texturing, and highlighted techniques for enhancing skin wrinkle details and using layers for better workflow.
Cody Alday
Jan 13, 2025
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Breakdown: 3D Take on Steel Inquisitor from Mistborn Series
Konrad Hetko discussed the work behind Steel Inquisitor from the Mistborn series, his views on its anatomy, and the texturing done for the character.
Konrad Hetko
Jan 09, 2025
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Crafting a Y2K-Inspired Character with Detailed Textures Using High-Poly Modeling
Vlad Chok showed us the detailed process of modeling and texturing a Y2K-inspired character based on 2D concept art, covering aspects from sculpting to detailed texturing and useful rendering techniques in Marmoset Toolbag.
Vlad Chok
Jan 06, 2025
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Nightmary Yet Cool Models of Serpo Aliens from Dandadan
This fan art is a masterpiece by Hyunseok Jin.
Rita Hou
Jan 03, 2025
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