Materials
Take Closer Look at Materials & Assets Created for Sid Meier's Civilization 7
Clark Coots made 300 materials and 1200 tinted variations.
Gloria Levine
Mar 14, 2025
Add bookmark
Create Animated Procedural Cityscape-Like Material In Substance 3D Designer & Marmoset Toolbag
Rebecca El Cheikh shared a breakdown of the Nostalgia project, including creating the base carpet with a Tile Random node, generating cars’ paths and animating them, achieving flexible control of car colors and variants, and offering tips for creating appealing materials.
Rebecca El Cheikh
Mar 11, 2025
Add bookmark
Procedural Watercolor-Like Plant Generator In Substance 3D Designer
Nicolas Dick, a winner of this year's Substance 3D Designer Insanity Awards, joined us to discuss how he created a generator that places leaves along a stem and gives the material a stylized watercolor look, resulting in an endless array of procedurally generated art.
Nicolas Dick
Feb 20, 2025
Add bookmark
Realistic Weathered Train Exterior Recreated With Substance 3D Designer
Dave Miragliotta showed how he recreated a real-world-inspired train exterior in Substance 3D Designer, focusing on painted metal damage and rust before finalizing the material in Marmoset Toolbag.
Dave Miragliotta
Jan 22, 2025
Add bookmark
Creating a Realistic Lego Mosaic Generator with Substance 3D & Aseprite
Jared Gula showed us the working process behind the Lego Mosaic Generator project, discussing setting up the parameters for lifelike visualization and conveying the nostalgic feeling of playing with LEGOs using Substance 3D Designer, Aseprite, and Marmoset Toolbag.
Jared Gula
Jan 15, 2025
Add bookmark
Promote your brand with 80 Level Media
Advertise
Shaping Time: The Craft of Aged and Tarnished Metal
Adrián Bautista Gil shared a step-by-step breakdown of crafting realistic tarnished metal with Substance 3D Designer.
Adrián Bautista Gil
Jan 08, 2025
Add bookmark
Crafting a Realistic Fabric Material with Gold Trim in Substance 3D Designer
Dave Miragliotta explained the process for creating a realistic leather-type material with a worn look in Substance 3D Designer and shared how Spline nodes were utilized to create intricate folds, place gold bead shapes, and add details like buttons.
Dave Miragliotta
Jan 06, 2025
Add bookmark
Breakdown: Stylized Glass Tiles Made in Substance 3D Designer
Seo-Won Lee shows us the steps of how to create stylized glass tiles with Substance 3D Designer, sharing the nodes used in production and advice for artists.
Seo-Won Lee
Dec 10, 2024
Add bookmark
Stunning Volumetric Opal You Can Use in VRChat
You'll love omochi_otoca's new project.
Gloria Levine
Dec 09, 2024
Add bookmark