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This Free Tool Lets You Transfer Vertex ID In 3ds Max

Rév O'Conner's brand-new Transfer Vertex ID works like the vertex transfer utility inside of Maya, so users are presented with a familiar workflow.

Amber Rutherford

Jul 12, 2024

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How to Recreate Detailed Lantac LA-XR 15 ONYX Rifle in 3D

Eric Moreno shared a breakdown of his Lantac LA-XR 15 ONYX project, showing how he combined traditional modeling techniques with Booleans and explaining how he handled the rifle's roughness and metalness.

Eric Moreno

Jul 10, 2024

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Take a Look at This Beautiful 3D Viking Woman

Kim Subeen showed off their ZBrush, Substance 3D Painter, and Marvelous Designer skills.

Gloria Levine

Jul 05, 2024

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Vegetation & Lighting Workflows For The Last of Us-Inspired Scene

Tiffanie Gauwe showed us how she created her The Last Of Us fan art, discussed her work on the vegetation, and explained how the lights were set up to emphasize the right spots.

Tiffanie Gauwe

Jun 24, 2024

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Creating a Detailed Sci-Fi Visor With ZBrush, 3ds Max & KeyShot

Maxim Babkin-Taksar detailed how he created the WIP.0.3.VISOR project, a sci-fi 3D model with intricate materials and rich details, explaining the role composition played in the creation of the prop.

Maxim Babkin Taksar

Jun 21, 2024

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Imagining A Diablo-stye Druid Character With ZBrush & UE5

TaeHun Kim spoke about designing a Druid character heavily inspired by Diablo IV, focusing on face, hair, and whiskers modeling workflows in ZBrush and sharing Unreal Engine 5 lighting setup.

TaeHun Kim

Jun 20, 2024

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How to Create a Detailed 3D Gaming Tabletop Scene with Vivid Elements

Nikita Uvarov tells us about the process behind creating his recently-showcased 3D scene filled with numerous game-ready props, sharing some useful techniques he used to achieve such a high level of realism.

Nikita Uvarov

Jun 19, 2024

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Check Out This New Efficient UV Unwrapping Tool For 3ds Max

UVReactor is a high-performance UV editor for 3ds Max that doesn't require a modifier, making it ideal for on-the-fly UV creation and monitoring while modeling.

Amber Rutherford

Jun 13, 2024

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Breakdown: A Cinematic Trailer For A Fictional Breaking Bad Game

Piotr Tatar spoke to us about The Last Batch, explaining how he combined CGI and traveling by visiting the show's location in New Mexico for drone photogrammetry and employing a variety of software, including 3ds Max, ZBrush, Substance 3D Painter, Marvelous Designer, and Houdini to create a stunning cinematic.

Piotr Tatar

May 31, 2024

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The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

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Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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