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Articles

Take On Dragon Ball-Inspired Masks Created with ZBrush & 3ds Max

Raf Grassetti showcased the artwork inspired by a beloved anime.

Emma Collins

Dec 04, 2024

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Breakdown: Modeling & Texturing Realistic 3D Girl with Bow

Seok Jiung talked about the Ansuz project, showing the sculpting, texturing, and lighting work behind the girl, her hair, and winter outfit.

Seok Jiung

Nov 28, 2024

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V-Ray 7 For 3ds Max Released

Introducing support for rendering 3D Gaussian Splats, caustics support in V-Ray GPU, virtual tours, updates to the V-Ray Frame Buffer, Chaos Scatter, and more.

Amber Rutherford

Nov 26, 2024

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Take a Look at This Inspirational Cityscape Made in Maya, Substance 3D Painter & 3ds Max

Generalist Artist Masayuki Koyama also provided a breakdown of creating the scene.

Emma Collins

Nov 25, 2024

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Stylized Fanart of Bloodborne's Yharnam Streets Made in Unreal Engine 5

Florian Elie showcased a Bloodborne scene reimagined as a colorful and stylized environment.

Emma Collins

Nov 22, 2024

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Check Out This UE5-Powered Recreation of Fallout: New Vegas' Lucky 38

Casino floor!

Theodore McKenzie

Nov 21, 2024

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A Rare Behind-the-Scenes Look at Character Animations in the 2008 Prince of Persia

Check out this blast-from-the-past gameplay concept made by Emile Ghorayeb in 3ds Max.

Theodore McKenzie

Nov 20, 2024

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How to Texture a French Building Scene with a Mystic Ambiance

Sandra Lassagne shares her process for texturing an ambient scene inspired by a real-world French architectural style, using the trim sheets technique and a modular approach. She also explains how to enhance the atmosphere through lighting and effects.

Sandra Lassagne

Nov 18, 2024

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Build An Epic Dinosaur VFX Trailer With 3ds Max & EmberGen

Master the creation of production-quality, action-packed scenes from scratch, covering assembly, environment design, lighting, FX, and compositing with Nyjo FX's course.

Amber Rutherford

Nov 15, 2024

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