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Articles

Check Out This New Efficient UV Unwrapping Tool For 3ds Max

UVReactor is a high-performance UV editor for 3ds Max that doesn't require a modifier, making it ideal for on-the-fly UV creation and monitoring while modeling.

Amber Rutherford

Jun 13, 2024

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Breakdown: A Cinematic Trailer For A Fictional Breaking Bad Game

Piotr Tatar spoke to us about The Last Batch, explaining how he combined CGI and traveling by visiting the show's location in New Mexico for drone photogrammetry and employing a variety of software, including 3ds Max, ZBrush, Substance 3D Painter, Marvelous Designer, and Houdini to create a stunning cinematic.

Piotr Tatar

May 31, 2024

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First Encounter with Unreal Engine Turned into Beautiful Swamp Diorama

Anuj Kansara discussed how he explored Unreal Engine for the Swamp Diorama, used shaders to liven up the project, and textured the props.

Anuj Kansara

May 23, 2024

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3ds Max 2025.1 Features New Turbulent Color Noise Shader

Other key updates include workflow improvements for Array and Boolean modifiers and better control over skin weight painting.

Amber Rutherford

May 23, 2024

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Recreating A Rural Korean Traditional House With Unreal Engine 5

3D Environment Artist Um Joo-rin has talked about expressing Korea undergoing a modernization of the hanok architectural style in the '60s in 3D, recreated in a cozy, nostalgic traditional house with several lighting scenarios with ZBrush, Substance 3D Painter, and Unreal Engine 5.

Joo-rin Um

May 21, 2024

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Get 3ds Max Retopology Tool Wrapit For Free

One of the first tools for retopologizing high-poly models is now free to all users.

Amber Rutherford

May 20, 2024

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How to Create a Nostalgic and Melancholic Apartment Scene in UE5

In his detailed breakdown of the Eastern Europe Building: Echoes of Decay, Yaroslav Paslavskiy Danko shares his process of creating this realistic, nostalgic scene. He emphasizes the balance between realism and coherence, along with the adjustment of color and roughness variations for storytelling purposes.

Yaroslav Paslavskiy Danko

May 17, 2024

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An Inside Look At Fighting Steelrising Animations Made With 3ds Max

3D Animator Arthur Munoz offered a behind-the-scenes look at how animations for Spiders' Steelrising looked during production.

Amber Rutherford

May 13, 2024

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How To Create Photorealistic Archviz Interior With 3ds Max & UE5

Lead Unreal Engine Artist Vikram Joshi has shared an in-depth breakdown of The Gloria project, focusing on how a stunning real-time interior design scene meticulously modeled with 3ds Max was created inside Unreal Engine 5 and rendered using Path Tracer.

Vikram Joshi

May 13, 2024

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