Articles
Creating Resident Evil 2-Inspired Darkroom in Unreal Engine 5
Sahaar Chhabra talked about the workflow behind the Darkroom project, explained how the surface variation was achieved, and shared the details of the lighting setup and color grading.
Creating Massive Middle Temple with Garden in Substance 3D & Unreal Engine
Saerom Youn talked about the work process behind the Middle Temple Lane project, explained how the vegetation was created, and showed how Smart Materials helped achieve the desired texture.
A Realistic Swamp Forest Scene Made in UE5
B.O.W. continues experimenting with realistic moss in Unreal Engine 5.
Max Payne's Apartment Recreated in Unreal Engine 5
This nostalgia-inducing environment was created by Karim Abou Shousha.
Autodesk Reveals 3ds Max 2023.1
Check out the updates available in the latest update to the modeling and rendering software.
Making a Stylized Grove in 3ds Max, ZBrush & Unreal Engine
Mohamed Hadiri talked about the work process behind the Minshan Grove project, explained how the sunset was made, and shared some useful YouTube channels that will help you learn Unreal Engine.
Recreating The Lord Of The Rings Doors of Durin in Unreal Engine 5
Salva Gómez shared the workflow behind the Doors Of Durin project, talked about the lighting setup, and explained why Unreal Engine 5 was chosen for the scene.
A Stunning Space Scene Made in 3ds Max & Blender
The project was created by Vadim Sadovski.
Making Retrofuturistic Animation in 3ds Max, Maya & Marmoset Toolbag
Shada Harb talked about the work process behind the 2Q84:LoneStar project, explained its idea, and shared how the character was animated.