logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Articles

Learn to Make Realistic Double Karambit with Plasticity

Anatolii Kenc showed us the work behind his Double Karambit modeled in Plasticity and demonstrated how he made it look so realistic.

Anatolii Kenc

Dec 20, 2024

Add bookmark

Crafting Personalized Worn Colt Navy Revolver With Blender & Substance 3D

NeueN showed us the workflow behind the Colt Navy project, showcasing how a weathered revolver with a Mickey Mouse carving and leather holster was created using Blender, ZBrush, Substance 3D Painter, Marvelous Designer, and Marmoset Toolbag.

NeueN NN

Dec 19, 2024

Add bookmark

Creating Folklore-Inspired Nocturnal Vampire with ZBrush & Blender

Hanyang Ng talked to us about the folklore-inspired Penanggalan project, discussing visualizing skin, viscera, and hair using Blender and ZBrush.

Hanyang Ng

Dec 19, 2024

Add bookmark

Franck Besançon: The Workflow Behind Personal Style of Dark Art & Body Horror

Franck Besançon’s work, particularly his cenobites series, gained considerable attention in our Halloween Showcase Competition. He has joined us to discuss the workflow he used, share inspirations, and explain what he aims to convey to viewers via his unique personal style.

Franck Besançon

Dec 18, 2024

Add bookmark

Unusual Take on The Powerpuff Girls in Blender

Andrea Buitrago's first time using the software.

Gloria Levine

Dec 18, 2024

Add bookmark
Promote your brand with 80 Level Media
Advertise

The Lord of the Rings' Aragorn Son of Arathorn Recreated in 3D

All hail the true king of Gondor and Arnor, brought to life in 3D by 李奥博 AoBo.

Theodore McKenzie

Dec 18, 2024

Add bookmark

Creating Diablo IV-Inspired Female Warrior with Substance 3D & UE5

César Párraga talked to us about the Crusader project, discussing the creation of a paladin-like character with damaged armor, wounds, and tattered clothes using Substance 3D Painter, ZBrush, Maya, and Unreal Engine 5.

César Párraga

Dec 17, 2024

Add bookmark

Learn to Make Cozy House in the Forest

Elisa Binz showed us the workflow behind the House in the Forest project, explaining her sculpting process in ZBrush and discussing how she enhanced the scene's storytelling using Substance 3D Painter and Unreal Engine.

Elisa Binz

Dec 16, 2024

Add bookmark

Character Artist Unveils a Modern 3D Reimagining of Mona Lisa

Şefki Ibrahim aims to recreate the portrait in UE5 for his upcoming course.

Theodore McKenzie

Dec 16, 2024

Add bookmark
Partners

The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

Our Partners

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more