Cem Tezcan
Technical Designer
Recreating Retro Electronic Devices in 3D
Cem Tezcan talked about designing and modeling Commodore consoles and handheld computers for his Retro Computer Desk scene.
Cem Tezcan
Nov 26, 2019
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Real-Time Rain Material Within Unreal Engine
Cem Tezcan gave a detailed breakdown of his amazing moisture/rain material he created with the help of Substance Designer.
Cem Tezcan
May 22, 2018
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Remaking The Elder Scrolls II: Daggerfall
Cem Tezcan showed how he used modern 3d tools to build an environment from one of the older parts of The Elder Scrolls series.
Cem Tezcan
Feb 19, 2018
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