Lead Environment Concept Artist

Naughty Dog

United States

Skills

  • Concept Art
  • Environment Art
  • Concept Art
  • Environment Art

Naughty Dog is looking for an experienced Environment Concept Artist to join our team in creating the next generation of award-winning storytelling!  You’ll be responsible for creating the captivating environments and props working alongside the Background and Layout Design teams to bring these environments to life.

 

Who we’re looking for:

 

  • Communicates with Directors to bring directions to the environment concept team
  • Manages and supports the environment concept team to make sure they get properly tasked and balances their workload, ensuring the environment concept team’s wellbeing
  • Manages individual concept artists, to keep their work on schedule
  • Builds and modifies schedule, based on the team and studio needs
  • Maintains a clear and consistent workflow under an established schedule
  • Works closely with Leads, Principals, and Directors to keep quality and style consistent across all environments
  • Gives feedback to principals, seniors, and concept artists, to ensure environments are high quality and consistent
  • Provides direction to concept artists for aesthetic and technical considerations and helps set the quality bar for environments
  • Understands other department workflows and dependencies related to the environment concept team.
  • Monitors the needs for Layout Design, Lighting, Background Art, and Foreground Art to ensure clear environments in-game
  • Works closely with Background Art and Lighting to create environments that meet artistic requirements
  • Works with principals to improve or solve workflow or pipeline issues and overall create strategies to achieve department goals.
  • Had extensive knowledge of the latest game development tools, techniques, and workflows (including internal proprietary tools) and the ability to share this with the team
  • As an individual contributor, be able to make environment concepts of the highest quality across the industry

 

What skills you will use:

 

  • Great capacity for managing the environment concept team in terms of art and building achievable, realistic schedules, according to the needs of the studio
  • Develop and maintain strong creative and collaborative partnerships across disciplines to help further develop the game environment and visual language
  • Actively improve your skills and maintain an awareness of industry techniques, and tools, evaluate competitive products, learning new software packages and traditional art methods
  • At least 8 years of experience as a concept artist, working on at least one AAA title
  • Great capacity to give the team feedback and help set the quality bar
  • Very strong portfolio showing high-quality concepts
  • Expertise in concepting environments, high vision concept art, hard-surface props, key-frames, and production callouts for games
  • Keen eye and strong foundational art skills to include form, lighting, colors, and composition
  • Knowledge of working with various 3D packages, used in concept work and in collaboration with other departments
job

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