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Senior 3D Artist - Props/Hard-Surface

Metaverse Game Studios
Senior 3D Artist - Props/Hard-Surface (m/f/d) As a Senior Hard Surface Artist you will be responsible for creating a diverse array of high-quality believable Sci-Fi 3D assets in Unreal 5. Your responsibilities: Modeling a wide range of SCI-FI photorealistic props/hard-surface weapons, environments, vehicles and spaceships Create mid poly versions of hard surface assets while keeping the technical limitations of real-time UE5 in mind Generate UVs and manually optimize the layout Being able to bak

skills

  • Environment Art
  • Props
  • Weapons Art
  • Texturing
  • Environment Art
  • Props
  • Weapons Art
  • Texturing

Senior/Mid 3D Character Artist

Metaverse Game Studios
Job Description As a Character Artist you will be responsible for creating high-quality believable Sci-Fi 3D Characters for production. Responsibilities: Creation of high-quality, 3D characters and textures Sculpt/model, UV & texture, high & low polygon meshes in a PBR pipeline Work with the Lead Concept Artist to maintain the high quality with a solid character art pipeline. Collaboration with the tech team to help developing character tech and improve workflow Modeling, texturing and i

skills

  • Character Art
  • Texturing
  • Character Art
  • Texturing

Lead Technical Artist

Metaverse Game Studios
Metaverse is a young and independent game development company led by industry veterans who worked for core games such as Far Cry, Destiny, Halo series, Warface, League of Legends, Diablo Immortal, Mount&Blade series, Metro Exodus, and more. We are developing Angelic, which has an equal emphasis on storytelling and party-based RPG elements, all backed by a dark and compelling science-fiction setting in which you are often mesmerized by the complexity of the events happening around you.If you

skills

  • Technical Art
  • Technical Art

Lead VFX Artist

Metaverse Game Studios
Metaverse is a young and independent game development company led by industry veterans who worked for core games such as Far Cry, Destiny, Halo series, Warface, League of Legends, Diablo Immortal, Mount&Blade series, Metro Exodus, and more. We are developing Angelic, which has an equal emphasis on storytelling and party-based RPG elements, all backed by a dark and compelling science-fiction setting in which you are often mesmerized by the complexity of the events happening around you.If you

skills

  • VFX Art
  • Technical Art
  • VFX Art
  • Technical Art

Concept Artist (Environment)

Metaverse Game Studios
Metaverse is a young and independent game development company led by industry veterans who worked for core games such as Far Cry, Destiny, Halo series, Warface, League of Legends, Diablo Immortal, Mount&Blade series, Metro Exodus, and more. We are developing Angelic, which has an equal emphasis on storytelling and party-based RPG elements, all backed by a dark and compelling science-fiction setting in which you are often mesmerized by the complexity of the events happening around you.If you

skills

  • Concept Art
  • Environment Art
  • Architectural Visualization
  • Concept Art
  • Environment Art
  • Architectural Visualization

Character Concept Artist

Metaverse Game Studios
As a Character Concept Artist you will be responsible for creating high-quality believable Sci-Fi characters for production.   Responsibilities Creating concepts of hard surface / organic SCI-FI characters Collaboration with the Art Director and Lead Concept Artist to maintain consistency on the art style Design costumes and props for the characters helps tells their stories and backgrounds Produce highly rendered and polished concept art for presentations and marketing Participating in project

skills

  • Concept Art
  • Character Art
  • Concept Art
  • Character Art

Technical Animator - Unreal 4 (Remote)

8 Circuit Studios, Seattle, WA, United States
Do you love working with and empowering animators by providing them the tools necessary to bring characters to life? Are you passionate about working at the cutting edge of story telling mediums and working in a highly technical environment? Do you have experience working with motion capture teams? Are you comfortable collaborating with game developers in the Unreal pipeline? If so, we may have the role for you.    We are looking to hire a Rigger and/or a Technical Animator to kickstart our ga

skills

  • Technical Art
  • Technical Art

CFX Artist / Houdini Artist

UNXD, -
Tasks:Perform cloth setups, cloth sims, vellum and various RBD setups and sims to perfectly match the physics of real materials, which maintain/contain character motion and deformation systems; secondary dynamics systems. Assist in the creation of complex costume embellishments (cloth, hair, fur, feathers, small, embellishments, scales etc.) and help with grooming. Setup simulation- and animation-ready procedural scatter assets with properly prepared, texture maps/IDs for material development. M

skills

  • Generalists
  • VFX Art
  • Procedural Programming
  • Optimization
  • Generalists
  • VFX Art
  • Procedural Programming
  • Optimization

Principal Technical Artist (Narrative Adventure)

Firesprite, United Kingdom
Would you enjoy the freedom to create AAA first party PlayStation games working from anywhere in the UK including our Liverpool studio?    We're looking for a Principal Technical Artist to devise and support end-to-end pipelines on a dark, story-driven next-generation 'Narrative Adventure' with genre-defining goals.   This huge, highly ambitious partnership project takes atmosphere, storytelling, player agency, and narrative firmly into ground-breaking territory on next-generation hardware te

skills

  • Technical Art
  • Technical Art

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