logo80lv
Articlesclick_arrow
Professional Services
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
Order outsourcing
Advertiseplayer
profile_loginLogIn

Articles

High-Detail Mechanical Hand Model With 3 Different Materials

The model was set up using Blender and Substance 3D Painter.

Theodore McKenzie

Mar 28, 2024

Add bookmark

Art Dump: A Look at Machines & Mechanical Vehicles From HFW Burning Shores

3D Artists who worked on the DLC have shared an exclusive behind-the-scenes look at Burning Shores' hard-surface models.

Theodore McKenzie

Jun 30, 2023

Add bookmark

John Wick's H&K P30L Pistol Recreated in 3D

Martino DB presented a collection of highly-detailed 3D props inspired by the first two John Wick movies.

Theodore McKenzie

Mar 30, 2023

Add bookmark

A Deep Dive Into Hard-Surface Retopology

Tomas Tagesson has shared a lengthy Twitter thread explaining the nuances of hard-surface retopology and low poly.

Theodore McKenzie

Nov 24, 2022

Add bookmark

Realistic Prop Creation for AAA Games in Unreal Engine 5

3D Props Artist Shyamsagar S has shared an enormous breakdown of the Electric Generator project, explained how the prop was modeled and textured, and demonstrated lighting and rendering processes in UE5.

Shyamsagar S

Oct 24, 2022

Add bookmark
Immerse yourself in a
hyper-realistic virtual world
Buy Metasite

A Procedural Mechanical Pig Head Made With Houdini

The project was made by Akira Saito using a triangular distance Voronoi in Houdini.

Theodore McKenzie

Aug 12, 2022

Add bookmark

StarCraft II's Thor Mecha Recreated in Maya & Fusion 360

Here's a great StarCraft fan art created by Alexandre Quintin.

Theodore McKenzie

Jan 28, 2022

Add bookmark

Making Coupris Kineema from Disco Elysium with Blender & Substance

3D Artist Nikita Skotin has shared the workflow behind the Coupris Kineema project and explained how the model was prepared for 3D printing.

Nikita Skotin

Dec 01, 2021

Add bookmark

SKS: Hard-Surface Texturing in Weapons Art

Simon Mercuzot has shared the texturing workflow behind the SKS project, explained how wooden and metallic surfaces were created, and showed how dust and grease were added.

Simon Mercuzot

Nov 23, 2021

Add bookmark

Partners

The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

Explore partners

Our Partners

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more