Articles

Recreating Justice League's Knightmare Batman With ZBrush & 3D Painter

Character Artist Kevin Casanada discussed with us his cinematic-style take on Knightmare Batman from Zack Snyder's Justice League with ZBrush and Substance 3D Painter, explaining the coat modeling Marvelous Designer to Maya pipeline and sharing some valuable advice for beginner character artists.

Kevin Casanada

Mar 27, 2024

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Recreating A Large-Scale 2D Environment In 3D With Houdini and Nuke

CG Artist Julien Rollin walked us through the Countryside project featuring the Maya to Houdini to Guerilla Render pipeline, talked about the importance of having a slap comp, explained in detail the assembling and rendering workflows, and shared a lot of learning resources for other environment artists.

Julien Rollin

Mar 25, 2024

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Working on Realistic Skin & Hair For a 3D Guns N’ Roses Girl Project

Peter Stumpf, a 3D and VFX hobbyist, has shared a detailed breakdown of the Blake project with ZBrush, Substance 3D Painter, and XGen, from sculpting to texturing, shading, grooming, and LookDev.

Peter Stumpf

Mar 12, 2024

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Lifelike Forested Mountains Made in Unreal Engine 5 With Lumen

Zubair Tanoli's new 3D environment teleports you to the tranquility-evoking shores of a mountainside lake.

Theodore McKenzie

Feb 13, 2024

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Check Out a Photorealistic Melancholic Girl Portrait Made in Maya & ZBrush

This lifelike character portrait was created by the talented Vivienne Yuxuan Hu.

Terri Mills

Feb 01, 2024

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3D Goth Girl Portrait Created With Maya & Substance 3D Painter

Take a look at Blake, a highly-detailed 3D portrait created by Peter Stumpf.

Theodore McKenzie

Jan 04, 2024

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Tokyo-Inspired City Street Environment in 3ds Max & V-Ray

William Fiorentini imagined a bird's-eye view of Japan's capital in the digital space.

Theodore McKenzie

Nov 14, 2023

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A 127-Year-Old Painting of a Blind Man Recreated in 3D

Kushaan Chavda has showcased a detailed 3D take on Gustav Klimt's 1896 "Der Blinde" portrait.

Theodore McKenzie

Nov 07, 2023

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Learn How You Can Create A Lifelike Woman Portrait With Maya & ZBrush

Yangzhengnan Cheng has shared with us the Blue-haired Girl project and walked us through the creation process of the realistic female head model, detailing sculpting and texturing pipelines made with the help of ZBrush, Mari, Maya, and Arnold.

Yangzhengnan Cheng

Nov 06, 2023

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