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Latest articles

From Game Art to Cinematic Trailers: How Pixune Helps Game Studios Stand Out

Mehdi Goodarzi has told us about the inner workings of Pixune Studios, a studio specializing in game art, cinematic trailers, and in-game animations, discussing working with global brands and helping game developers bring their visions to life.

Mehdi Goodarzi

Feb 20, 2025

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The Unity Shaders Bible Author on How the Digital Art Industry Has Changed Over the Past 10 Years

To celebrate 80 Level's 10th anniversary, we spoke to Technical Artist and author of "The Unity Shaders Bible", Fabrizio Espíndola, about his artistic journey and how the industry has changed over the past decade.

Fabrizio Espindola

Feb 20, 2025

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Step Into This Gorgeous Blender-Made Interior Inspired By Classical Architecture

George Turmanidze is working on a breakdown.

Amber Rutherford

Feb 20, 2025

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Latest articles

Black Eye Technologies on Procedural Camera Systems & Their New Unreal Engine Plug-In

Black Eye Technologies' Adam Myhill and Gerald Orban have joined 80 Level to discuss their brand-new Unreal Engine add-on Black Eye Cameras, and share the tool's capabilities.

Black Eye Technologies

Feb 20, 2025

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Epic Soldier Super Ability VFX Powered By Unreal Engine 5

Check out Aleksei Shcherbina's damage effects.

Amber Rutherford

Feb 20, 2025

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Create Realistic Tattoos In Substance 3D Painter With This Tool

Check out Ehsan Kiani's Tattoo Master Tool.

Amber Rutherford

Feb 20, 2025

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Latest articles

Free Visual Debug Tool For Stencil Buffer In Unity

Alexander Ameye shared his new project.

Amber Rutherford

Feb 20, 2025

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Absolutely Adorable Realistic 3D Dog Created with Houdini, Maya, ZBrush, Substance 3D Painter & Nuke

Kenichi Nishida's work is astounding.

Gloria Levine

Feb 20, 2025

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Procedural Watercolor-Like Plant Generator In Substance 3D Designer

Nicolas Dick, a winner of this year's Substance 3D Designer Insanity Awards, joined us to discuss how he created a generator that places leaves along a stem and gives the material a stylized watercolor look, resulting in an endless array of procedurally generated art.

Nicolas Dick

Feb 20, 2025

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Partners

The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

UModeler is a Unity3D editor extension to empower you to design your level and mesh without leaving Unity.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Adobe Substance 3D brings you an ecosystem of apps and content that empower you to design 3D. 

Houdini combines superior performance and dramatic, ease-of-use to deliver a powerful and accessible 3D animation experience to CG artists creating feature films, commercials or video games. With its procedural node-based workflow, Houdini lets you create more content faster to reduce timelines and enjoy enhanced flexibility in all your creative tasks. Houdini is ideal for modelers, lighters, character riggers and animators to use on its own or as a layout and lighting tool for visual effects created in Houdini FX.

NVIDIA is a full-stack computing company with data-center-scale offerings that are reshaping industry.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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