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Articles

3D & Impressionism Blend in These Beautiful Textures

Stunning execution by Aggeliki Katopodi.

Gloria Levine

Dec 09, 2024

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Boost Your Productivity with These Essential Black Friday Deals

Enhance your creative workflow with fantastic Black Friday deals from brands like Adobe, Reallusion, Polycam, UModeler, RizomUV, RapidPipeline, and more.

80 Level Editorial Team

Nov 27, 2024

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Creating Wall & Floor Textures with Substance 3D Designer for Disney Dreamlight Valley

Tanguy Gringoire explains the step-by-step workflow for creating house interior textures for a Disney Dreamlight Valley using Substance 3D Designer and shares useful tricks for improving efficiency and yielding better results.

Tanguy Gringoire

Nov 20, 2024

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Creating a Stylized Metallic Material with Brush Strokes

Juan Nuno shared a comprehensive tutorial on creating the Stylized Brush Stroke Copper Material using the Atlas Splitter node in Substance 3D Designer and showcased how the amazing look has been enhanced with interactions of lighting and surface.

Juan Nuno

Oct 16, 2024

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This Team of Enthusiasts is Discovering Sources of Textures From Retro Games

You're always one Google search away from preserving history.

Theodore McKenzie

Oct 16, 2024

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New Version of Blender Add-On Ucupaint Allows for Uniform Scale

ucupumar's free Blender add-on has been upgraded to the 2.1.2 version.

Emma Collins

Oct 15, 2024

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Comprehensive Tutorial on Modeling & Texturing a Dragon in Houdini

Johnny Fehr presented a step-by-step tutorial on texturing and lookdev for a dragon in Mari and Houdini using RenderMan, emphasizing techniques and procedures for achieving intricate material complexity.

Johnny Fehr

Oct 03, 2024

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Learn to Make Procedural Grilled Steak in Substance 3D Designer

Francesco Furneri shared an in-depth breakdown of the 3D Procedural Grilled Steak project, showing the nodes he used and explaining why masks are vital for material creation.

Francesco Furneri

Sep 12, 2024

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How to Turn Tree Bark Photogrammetry Scan into Texture

Max Kutsenko explained how he transformed photos of eucalyptus bark into a 3D texture with photogrammetry using RealityCapture and ArtEngine and showed us his camera settings.

Max Kutsenko

Aug 27, 2024

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