Creating a Horizon Forbidden West-Inspired Jungle Scene With UE5

Technical Vegetation Artist Michael Gerard has returned to 80 Level to tell us about the new Jungle River project, inspired by Horizon Forbidden West, share the workflow behind the environment, and explained how the Fluid Flux plug-in was used to create the scene.

Creating a Viking Hut in Maya, ZBrush & Unreal Engine 4

Sarvesh Shashank talked about the workflow behind the Viking Hut project, explained how textures and asset placement help with storytelling, and shared how the composition was handled to create points of interest.

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