Articles

A Scene From John Wick 3 Brought to 3D With Unreal Engine

I still have 5 minutes!

Theodore McKenzie

Apr 12, 2024

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Substance 3D & Cinema 4D Combo to Create a Smooth Animation

Wes McDermott showed how to grow flowers from a photogrammetry-made stick in 3D.

Theodore McKenzie

Apr 12, 2024

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The Gnome House: Recreating A 2D Environment In 3D With UE5 & ZBrush

3D Environment Artist Léa Derigon has provided a step-by-step breakdown of the Gnome House project, discussing the approach to translating a detailed 2D concept into 3D, revealing the wood fiber sculpting technique in ZBrush and explaining texturing workflow for stylized vibrant assets with Substance 3D Painter.

Léa Derigon

Apr 11, 2024

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How To Create A Cyberpunk Style Laundromat Scene With A Painterly Look

Ryan Dao, a 3D Artist, has shared with us the details of the Laundrowave Project made with Unreal Engine, revealing the secret of how stylized filters help create a cyberpunk sense and a painterly look.

Ryan Dao

Apr 09, 2024

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This 3D Recreation of Morrowind's Balmora Was Made 100% by Hand

The author utilized Maya, ZBrush, Substance 3D Painter/Designer, and Unreal Engine 5 to set up the location.

Theodore McKenzie

Apr 09, 2024

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Using Blender & Substance 3D Designer to Make a Stylized Diorama in Unreal Engine 5

Justin Wallace showed us how he created the Redstone Garden project, explained surface and object tiling in detail, and demonstrated the work on materials and shaders.

Justin Wallace

Apr 08, 2024

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An Artist Reimagines Naruto's Characters in 3D

A new character has joined Jesse Onyina's collection of Naruto-inspired 3D models.

Theodore McKenzie

Apr 08, 2024

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Delicious French Fries 3D Animation Cooked With Substance 3D & Houdini

Gahui Han and Fabian Strube presented a mouth-watering collaborative piece.

Theodore McKenzie

Apr 08, 2024

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Recreating Sekiro's Shinobi Prosthetic Arm With ZBrush & UE5

3D Prop Artist Alina Garcia Hernández guided us through Sekiro's Prosthetic Arm project, explaining the approach to reference gathering, detailing the texturing techniques for a complex object featuring a wide variety of materials, and sharing valuable rendering and presentation tips with Unreal Engine 5.

Alina Hernández

Apr 05, 2024

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