Props
Creating a Weathered Car in ZBrush, Blender & Substance 3D Painter
François Larrieu shared the workflow behind the Toyota FJ60 Offroad project, explained how the rust was made, and showed the rendering setup in Marmoset Toolbag 4.
A Cool Porcelain Gun Made in Substance 3D Painter & Marmoset Toolbag
The artist imagined a real-life revolver with traditional Chinese blue and white patterns.
Exquisite Dress Made in Blender & Marvelous Designer
The dress is made by Juefei He.
Making a Stylized Cash Register in Blender, ZBrush & Marmoset Toolbag
Yuri Bancov has told us about the work process behind the Cash Register project, shared some tips on how to make baking easier, and talked about creating stylized textures.
A Robot's Beach House Made in Blender, ZBrush & Unreal Engine
The project is created by Ben Keeling and Justin Walker.
Simon Fuchs Launches Memorial Day Sale
Check out some Memorial Day offers from Simon Fuchs.
Making the PS1 Console in Maya, Substance 3D & Unreal Engine
Mattia Canfarotta told us about the workflow behind the PlayStation project, shared a nice and quick way to create details, and spoke about how to get a better idea of what your textures will look like in Unreal Engine or Marmoset.
A Behind-The-Scenes Look At Horizon Forbidden West
3D Artists who worked on Horizon Forbidden West have shared a behind-the-scenes look at the game's characters, environments, and props.