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Props

Crafting a Unique Aged Carved Gunstock With ZBrush & Substance 3D

Anastasia Prokopovich guided us through the creation of a Remington 11's aged gunstock that blends traditional craftsmanship with a personal touch, focusing on how masterful wood carvings were textured with Substance 3D Painter.

Anastasia Prokopovich

Jul 24, 2024

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A Comprehensive Guide on Product Visualization in Blender & Octane Render

Rafa Mota spoke about the Nestlé hot chocolate project and shared what helps him create photorealistic 3D props, explaining how he combines Blender with analog tools like a magnifying glass, rulers, and a pachymeter.

Rafa Mota

Jul 18, 2024

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Texturing Realistic Burnt Metal & Worn Wood in 3D For a Soviet-Era Bedon

Muhammad Abduhalilov offered a detailed breakdown of the Babushkin Bedon project, showing us how the hyper-realistic effect was achieved by adding imperfections, rusty edges, dirt, and grunge textures in Substance 3D Painter.

Muhammad Abduhalilov

Jul 16, 2024

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How to Recreate Detailed Lantac LA-XR 15 ONYX Rifle in 3D

Eric Moreno shared a breakdown of his Lantac LA-XR 15 ONYX project, showing how he combined traditional modeling techniques with Booleans and explaining how he handled the rifle's roughness and metalness.

Eric Moreno

Jul 10, 2024

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How to Create a Mouth-Watering Feast of Fresh Ingredients in Maya

Lighting and Compositing Artist Kumar Sayan Barui has offered us an insight into the creation process behind the Culinary Magic project, featuring an assortment of glass bottles, meat, fresh vegetables, and knives, all meticulously crafted using Maya and Nuke.

Kumar Sayan Barui

Jul 08, 2024

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A Step-by-Step Guide on Crafting 1960s Hot Rods in 3D

Christophe Desse shares the process of crafting the 1960s-style hot rod racing scene, revealing his unique strategy of seamlessly blending realistic environments and car models with stylized drivers.

Christophe Desse

Jun 25, 2024

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How to Create a Detailed 3D Gaming Tabletop Scene with Vivid Elements

Nikita Uvarov tells us about the process behind creating his recently-showcased 3D scene filled with numerous game-ready props, sharing some useful techniques he used to achieve such a high level of realism.

Nikita Uvarov

Jun 19, 2024

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How to Texture Mouth-Watering Black Forest Cake

Maggie Chang showed how she created her delicious Black Forest Cake, explained how to arrange assets to make the image "full", and shared why she thinks texturing a cake is like being a pastry chef.

Maggie Chang

Jun 14, 2024

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Here's How You Create a WW2 Japanese Camera Rifle in 3D

Geremia Merzari has shared with us a breakdown of the Konishoruko Rokuoh-Sha Type 89 project, focusing on how a realistic peeling paint effect was set up and hand-painted techniques were implemented to texture the model's surfaces.

Geremia Merzari

Jun 13, 2024

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Partners

The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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