logo80lv
Articlesclick_arrow
Professional Services
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
Order outsourcing
Advertiseplayer
profile_loginLogIn

Interview

Making Stylized League of Legends Character More Realistic

Denian Lopes explained how he achieved his realistic take on League of Legends' Katarina, showing his modeling and texturing workflows and discussing the work on materials.

Denian Lopes

Jun 18, 2024

Add bookmark

Imagining A Dystopian Laundromat Scene With Maya, ZBrush & UE5

Cecile Roux presented a step-by-step Duke's Laundry project breakdown, explaining how a familiar laundromat setting that merges nostalgia with post-apocalyptic and futuristic undertones was crafted with Maya, ZBrush, Substance 3D Painter, and Unreal Engine 5.

Cecile Roux

Jun 17, 2024

Add bookmark

Here's How You Create a WW2 Japanese Camera Rifle in 3D

Geremia Merzari has shared with us a breakdown of the Konishoruko Rokuoh-Sha Type 89 project, focusing on how a realistic peeling paint effect was set up and hand-painted techniques were implemented to texture the model's surfaces.

Geremia Merzari

Jun 13, 2024

Add bookmark

Ultraman's Yuriko Oka Recreated In 3D With ZBrush, Maya & XGen

Gabriel Lebel Bernier joined us to talk about the digital portrait of Yuriko Oka from the iconic tokusatsu show Return of Ultraman, breaking down the modeling of the face and suit with ZBrush and Maya and explaining the grooming workflow with XGen.

Gabriel Lebel Bernier

Jun 12, 2024

Add bookmark

3D Character Design: A Modern Take on a Medieval Adventurer

Placido Obama Mexia shared a brief breakdown of the Knight project, providing a glimpse of the steps taken to reach the final result.

Placido Obama

Jun 11, 2024

Add bookmark
Immerse yourself in a
hyper-realistic virtual world
Buy Metasite

Crafting the Characters of Dishonored 2: A Detailed Guide and Strategy

Freelance 3D Artist Mihaela Dragan spoke about designing character models for Dishonored 2, focusing on head and skin texturing, UV layouts, and maintaining the unity of the visual style.

Mihaela Morozan Dragan

Jun 10, 2024

Add bookmark

See How TVPaint Animation 12 Can Change Your Artistic Workflow

Léo Fernandez told us about some exciting features TVPaint Animation 12 offers artists, explained why they are a "game-changer" for many bitmap animators, and shared TVPaint's future plans.

Léo Fernandez

Jun 07, 2024

Add bookmark

Imagining Nintendo Switch 2.0 With Fusion 360 & Substance 3D Painter

Prop Artist Savely Materuhin shared his workflow behind the Switch 2.0 project, guiding us through the Fusion 360 to ZBrush pipeline and sharing valuable tips on creating attractive textures with Substance 3D Painter.

Savely Materuhin

Jun 06, 2024

Add bookmark

A Step-by-Step Tutorial of Creating a Realistic SKS Model

Thomas "Pilgrim" Butters has navigated us through the creation of a 3D SKS model, from initial modeling to texturing and rendering, focusing on how exceptional metal surfaces and wood patterns were created in Substance 3D Painter.

Thomas Butters

Jun 05, 2024

Add bookmark

Partners

The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

Explore partners

Our Partners

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more