Brandon Tieh

3D Environment Artist

Austin

Rock, Snow & Ice: Designing a Fantasy Scene in UE4, Substance & ZBrush

Brandon Tieh talks about the challenges of setting up an environment full of both incredibly tiny and astoundingly huge details and explains how cold, wintery props were created in Unreal Engine, ZBrush, Substance Painter and Quixel Mixer.

Author

Brandon Tieh

Published on

Jun 18, 2021

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