Learn about each step in the VFX, 3D Animation, and Game Art pipelines with course provider Escape Studios.
Leonardo Betancur, a 3D Environment & Prop Artist, unveiled a tutorial that covers decal techniques, trimsheet workflows, and material creation inside Unreal Engine.
Mot Studio shared an easy way to make ivy in just 15 minutes.
The FastTrack Tutorials team has unveiled a new course with a step-by-step tutorial for making a medieval-style town environment using Blender & Unreal Engine 5, along with the help of Nanite, Lumen, ZBrush, and Substance 3D Designer and Painter.
Moslem Tavakol has concluded the tutorial series on using FiberShop to create realistic hair.
3D Artist Josh H started a new series of tutorials dedicated to teaching architecture-related topics relevant to Environment Artists.
Ghislain Girardot has released a comprehensive breakdown of the Sea of Thieves-like water and explained how it was made.
Here's your chance to learn more about various Houdini-related topics from an introduction to procedural workflows to real-time FX.
- 1Manticore Games is Looking for a Character Technical Artist
- 2Grab a Free Geometry Nodes Library for Procedural Buildings in Blender
- 3Minecraft-Based NFT Project Collapses As Minecraft Bans NFTs
- 4UModeler for Unity Offers 40% Discount & New 3D Pixel Asset Package
- 5RADiCAL: Creating AI-Powered 3D Motion Animation
- 6Working with Niagara Fluids to Create Water Simulations
Starward Industries: Creating a Story-Driven Hard Sci-Fi GameHey·
NVIDIA Unveiled Omniverse AI Models for Creating Digital HumansNVIDIA is working on Connectors for ... Unity.
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OpenAI Releases DALL-E 2Just for shitsngigs I tried typing in "monkey paying taxes"...·
OpenAI Releases DALL-E 2This version shown in the screenshots of the monkey and mona lisa, whe...·
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