Arcturus Plans to Bring Volumetric Video Tools to Unreal Engine 5
The company's upcoming plug-in for UE5 will allow for full playback of virtual humans recorded using Volumetric Capture.
Guillaume Boissé's Procedural Ocean Updated
This time, the developer added adaptive tessellation to the project.
This Algorithm Can Reconstruct 2D Sketches in 3D
This symmetry-driven is capable of recovering designer-intended 3D geometry from concept sketches.
Adobe's New Method of Approximating Algebraic Point Set Surfaces
The method, unveiled during the SIGGRAPH 2022 conference, utilizes non-compact kernels.
A Short Guide on Human Skull Proportions
Learn how to make anatomically-correct human skulls in 3D with this short guide by Gusztav Velicsek.
Prevu3D: A Great Tool for Exploring Scanned 3D Environments
With this tool, it is possible to easily create, edit, and explore 3D replicas of real-life environments.
10-Year-Old UE4 Tech Demo Re-Lit With Unreal Engine 5
The artist utilized UE5's Lumen and Volumetric Fog to completely revamp the looks of the old demo.
AMD's Research Team to Present a New Global Illumination Method
The team plans to present the research at SIGGRAPH 2022.
A New Village Fire Pack for Unreal Engine Made With Houdini
The pack includes Houdini-made fire and smoke effects that can be used for UE projects.