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Articles

Breakdown: Magic Fire Effect in Unity

Evgeny Starostin did a full breakdown of his small Magic Fire effect made in Unity and shared the project files. Let’s study and recreate it!

Evgeny Starostin

Jun 05, 2019

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Building ‘Star Wars’ in Unreal Engine 4

Environment artist Jason Lewis talked about how his team managed to build an interactive scene from Star Wars in UE4.

Jason Lewis

Sep 08, 2016

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3D Character Production in ZBrush & 3ds Max

Jeongho Shin shared the details of his character workflow in 3ds Max, ZBrush, and Toolbag: general approach, face, hair, low poly in ZBrush and more.

Jeongho Shin

Dec 17, 2018

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The Artist behind Life is Strange

A great interview with Edouard Caplain – a talented artist, who created most of the visuals for the last years adventure game Life is Strange.

Edouard Caplain

Mar 03, 2016

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Setting Lighting in Unreal Engine 4.20

Brian Leleux broke down his recent relighting of Liam Tart’s scene in Unreal Engine 4.20: primary light sources, color grading, settings and more!

Brian Leleux

Jul 13, 2018

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Discussing the Possibilities and Drawbacks of Unreal Engine 5's Nanite

Simon Verstraete talks about the latest update from Epic Games and explains how the cliffs were created using Houdini and the brand new Nanite system in Unreal Engine 5.

Simon Verstraete

Jun 29, 2021

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Creating Sci-Fi Modular Environment in UE4

Sergey Tyapkin shared his experience in creating an awesome Sci-Fi modular environment pack for UE4 Marketplace.

Sergey Tyapkin

May 23, 2018

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Sculpting & Texturing: Stylized Character in 3D

Manuel Sitompul shared the breakdown of a stylized character based on Jake Wyatt‘s comics: sculpting the body, modeling clothes, retopo, and texturing.

Manuel Sitompul

Jul 30, 2019

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Creating a Snowy Forest in UE4

Leah Augustine shared a detailed breakdown of her recent Snowy Forest scene with a feeling of Red Dead Redemption 2 atmosphere.

Leah Augustine

Feb 12, 2019

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