Ioana Santamarian talks about tips and tricks behind stylized environment creation (especially when drawing is not your strongest point) and explains how the hypnotizing dreamscape was created in Unreal Engine, Maya, and Substance.
After working as a game design director at Google Stadia until it shut down in February 2021, Kim became Xbox's senior director of cloud gaming.
The company is looking for a Senior gameplay/Animation programmer who will become a part of the team "responsible for a new IP, AAA title."
Popular this week
Tapping into the seamless integration between Pixotope and XD Motion, digital recreations of Paris and Monaco filled the Stade de France during the French Football Cup final live on air.
Take a look at BrickIt, a script for Maya that will allow you to build Lego models.
Meet Skydio 3D Scan – an autonomous 3D scanning software.
Check out the next generation of the XP-Pen professional series.
The school decided to "work exclusively with Unreal Engine to join Epic's vision for the future of content creation".
New GAN-based models can now recreate complex game environments.
- 1Valve Reused The Code For Flickering Lights in Alyx 22 Years Later
- 2AgileGAN: A New Tool for Creating Stylized Portraits
- 3A New App to Turn Phones & Webcams Into Full-Body Trackers For $100
- 4Street Fighter: Making Fight Moves That Feel Right
- 5100 3D Renders from the Internet's Largest CG Challenge
- 6Wonderbox: Create Your Own Adventures
Creating a Dreamy Game-Ready Landscape in UE4 & Substance DesignerLooks great!·
Building an Organic Environment in UE4It’s a great article. I have found it through search and it’s amazing...·
Making a Realistic-Looking Portrait in ZBrush & Marmoset ToolbagGreat stuff Milton! I happy to see a article about your piece! It was...·
Building an Organic Environment in UE4Delta International is the top-level enlistment organization in Pakist...·
Talk to thousands of game designers and find tips & answers to your most burning questions. Sign up or log in to continue:
We are the makers of Substance. Our mission? To make the best tools for 3D texturing and material creation, and to put them into the hands of artists and creatives worldwide.
Quixel is an industry leader in high-end texturing solutions, specializing in art tools for the Games, Archviz and VFX industries. After releasing Quixel Suite in 2013, Quixel tools quickly became a defacto standard for texturing.
Houdini combines superior performance and dramatic, ease-of-use to deliver a powerful and accessible 3D animation experience to CG artists creating feature films, commercials or video games. With its procedural node-based workflow, Houdini lets you create more content faster to reduce timelines and enjoy enhanced flexibility in all your creative tasks. Houdini is ideal for modelers, lighters, character riggers and animators to use on its own or as a layout and lighting tool for visual effects created in Houdini FX.
Innovative online courses for a successful career in the Art, Games & VFX industries.